Sonic Adventure Shortcut Guide

This is a guide that points out all the shortcuts I know for Sonic Adventure. This may not be the best, or most complex, or it may not even have all the shortcuts but I'll do my best. Note that these shortcuts apply to Sonic's quest only, seeing as the other characters have different levels (or different variations of the same levels) these shortcuts do not apply to them.

  • Level 1: Emerald Coast

Start this level off by spin dashing through the level until you reach the first brown pier with the single monkey and the springs, instead of using the regular way you can take one of two shortcuts. Either jump to the small island on the right (the one with the spiked ball revolving around the tree)and you should see a single spring on this island, use it and you will bypass the numerous springs and bouncy rope section. you can take that way or you can stand in the middle of the pier while it is going up at an angel and perform the long jump (see Sonic Adventure Tips and Quirks) and you will rocket yourself up and unto the pier above. Now you should be headed for a loop ramp, this is a hard shortcut to pull off but it is possible, instead of hitting the speed pad and running a loop try and jump straight through the loop and you will save youself three or four seconds. Now keep spin dashing until you hit the check point and keep going, hit the speed pad that launches you into the air and unto the grassy area. Run through the speed pad and hold right or you will bump into the left wall and slow yourself down, now hit the next speed pad and launch yourself up the steep incline, now spin dash through the rising and falling spiked bar and keep going. Hit the next speed pad that launches you into the air and unto the dock where you meet the orca (also known as the killer whale), spin dash as fast as you can until you hit the check point. At this point you will be chased by the orca, do not spin dash here because often times you will bump into the wall and the orca will kill you, run along normally until you get away from the orca and land on the next beach area, spin dash over or under the spike bar and use the three spring platforms to launch yourself higher. You should now be on an area with a white catwalk and two gaps on the catwalk, you can walk across these and wind will blow you back up but the fast way to do it is to peform the long jump right before the first gap and you will clear both platforms in one jump, now walk along the fork in the catwalk and at about the half way point of the fork jump to the straight area you can see instead of walking normally and enter the second part of the level.

  • Emerald Coast: Part 2

Start off by spin dashing, hitting the check point, and continue spin dashing until you reach the long path with the waterfall to the right, stop spin dashing and run normally until you gain enough speed to walk along the wall to the left, continue running along to wall, collect the speed shoes capsule and enter the cavern ahead of you, hit the speed pad and bounce along the springs, go into the next cavern and run along. You should now be in a broad, outdoor area with ocean to the left and walkway to the right and a corkscrew cavern ahead of you. Run straight at the corkscrew cavern but as soon as you hit the speed pad right before the cavern hold forward and jump, you should go straight through the cavern, now spin dash to the next speed pad that launches you unto the next area with the very steep ramp and the two speed pads. Now walk right in front of the speed pads and charge up the spin dash for a couple seconds. Now let go and hold hard right, about halfway into your descent press forward and the jump botton and you will perform the home attack landing you on the land area below you. You should now see an area with two speed pads and another incline, instead of taking that path look a little more to the right and quickly spin dash to the spring there, it will launch you up to another spring, hit that spring and you will land on the area that you usually land on from the jump pads. Now spin dash like crazy to the end to complete the level.

My best time doing this: 1:45:49

  • Level 2: Windy Valley

Begin the level by spin dashing along the regular path, now you should see a little area of land with a ring capsule on it, jump there. Now you should see many fan type structures in front of you, use Sonic's homing attack to go from fan to fan until you hit a land area with a spring, use the spring to launch yourself to another area, go through the checkpoint and hit the wind current to launch you to the trampoline, jump twice on it and land on the higher area, jump then home attack to the next area and hit a bridge, speed dash across the bridge and get the extra life, at this point a tornado will form in the distance and everything will become dark, now you will be where you started in the level, walk across the brown section of the ground to lift you up and you will be sucked up by the tornado!

  • Windy Valley: Part 2

So now you are in the tornado, this part is pretty simplistic except for a few things. Follow the paths and go from spring to spring, then go from jump pad to jump pad. Run through the checkpoint and bounce three times on the trampoline and land on the bridge. Run to the only available direction on the bridge and hit the spring, go from spring to spring until you land on the final area of land. Now instead of jumping into the hole that contains the final spring simply run right into it, it doesn't look like you can make it but there is an opening there you can go through. Use the final spring and launch yourself out of the tornado.

  • Windy Valley: Part 3

This final area is the fastest of the three. Start off by spin dashing along the roller coaster like pathways, hitting speed pads along the way until you make it to a rocket pad, you can either use it and hit the next area with another set of roller coaster pathways or look ahead, you should see a trail of rings. Perform the light speed dash here to clear the gap and go along as normal until you branch into the regular path. Spin dash along the roller coaster pathways until you see a very steep incline ahead, at this point stop spin dashing and run normally (or just continue along in a ball from your previous spin dash). Hit the ramp, run the loop, and continue on until you land on an area with speed pads and springs. Hit the speed pads and and run into the springs, now you will see what looks to be a first floor or second floor situation, home attack unto the area with grass and run along it until you come across a spring, hit the spring and you will land on an area with a huge gaping hole in it's center. Fall in and wind will take you up into the air to another roller coaster area with speed pads and the such. Do the same as you you have before until you reach a large brown wall that you will run down, keep going along hitting speed pads along the way, hit the wind current and it will take you to the end of the level. The rest is easy.

My best time doing this: 2:22:79

  • Level 3: polis

Due to the fact that this is more or less an adventure type level than an action level I will not give short cuts... because there aren't any!

  • Level 4: Ice Cap

This level isn't very difficult and quite easy to obtain an A class emblem in. Start off by spin dashing through the cavern you start in, hit the speed pads, spin dash up the hill, hit the spring, and enter the next cavern. Go through the cavern until you come upon another spring that launches you up to some ice shards, jump from cycle to cycle until you land on another area, run along it until you come across another spring, use it to bounce up and run along until you reach a rocket pad which will take you across the mountain into a huge ice cavern...which is also part 2.

  • Ice Cap: Part 2

Run through the narrow opening and you will enter the ice cavern, look at your right and you will notice a short cut, jump down and hit the spring, which will launch you up to another row of ice shards. Jump across the shards and hit the next spring, run along until you see another spring, use it. You will now be launched to yet another row of ice shards. Once again, jump from cycle to cycle and you will land on an area with a speed pad, run across it and you will land on another area with two springs. Use the one on the left and you will land on an area with a foot switch, stand on the switch and a long, narrow ice bridge will appear. You can run across it but I would recommend that anyone who hasn't played this level before walk slowly. Now hit the speed pad and run up to an area with jump pads. Use them and you will land on an area where a huge ice shard will fall down, wait for it then jump on it then wait for the bridge to lower then go across it to the next area.

  • Ice Cap: Part 3

Now you get to do a little snowboarding! This is fairly self explanatory, just keep an eye out for speed pads. Near the end of this portion is the best short cut of this level. You will see a narrow ramp with passageways on the left and right side of it. Use the ramp and you will go across a huge gap unto another small area, use the ramp there, go to next area, use the ramp there, go to next area, use the speed pads there and you will go flying off the edge and land at the end of the level.

My best time doing this: 3:28:56

  • Level 5: Twinkle Park

This level is a pain in the butt if you're going for an A class emblem but there is one shortcut that makes it a piece of cake...I'll get to that later though. First off, destroy only the single blue bumper car and quickly jump in avoiding the rest of the cars, go through the door and start the bumper car ride. I will skip this part because it's easy and doesn't need explaining.

  • Twinkle Park: Part 2

You will start this part off with a nice rollercoaster ride, this is automatic so just sit back and enjoy. As soon as you begin to stop though get ready to hold hard right. Do this when you stop and you won't fall into the beginning of Twinkle Park but rather stay in the docking bay of the rollercoaster. Now this is that shortcut I was talking about, slowly walk back to the rollercoaster track, now very slowly walk unto the track. You will fall through and possibly land on a platform waiting for you outside, now jump into the courtyard to your right. Use the springs ahead and run along the roof, go down the valley on the roof and run across the speed pads. You will land in an area with a pool, now up ahead there is a lower ground area and alot of revolving blue towers. Now I know those towers appear to be shortcuts but in my experience they aren't. Just jump down to the regular area, run up the hill avoiding the spiked balls, climb up the stairs, run across the straight platform with the three rows of TNT barrels, jump to the next tower and run up the hill with the spiked ball (avoid that too). Turn right and home attack to the spring. Now you will land on a set of hovering platforms, jump to the next and then jump on the roof. Run along the side of the roof until you reach a spring. The spring will launch you into another set of springs which will bring you to an area with three enemies and a shelter type area. Now just finish up the level.

My best time doing this: 2:42:41

  • Level 6: Speed Highway

The fastest level in the game is also one of the hardest to obtain an A class emblem in. Start off by spin dashing like crazy going across speed pads on your way, stop the spin dashing when you reach a loop. After the loop you will be running across an area where the road starts to make an extreme right turn, just hit the speed pads here. They will launch you into the air unto the top of a building, run to the spring, jump on the platform and wait till you get to the end. Hit the checkpoint and a short cut will be ahead. Do not spin dash here or you will not make the shortcut, instead run normally while hitting the speed pads, you should be running across the side of a building now, hit the speed shoes power-up and run along the road that branches from the building, keep running while hitting the speed pads. After the road ends you will enter an area where you hit some speed pads and a cup type device lifts you up to the next area, keep running until you reach some revolving platforms. Jump on the platforms and wait until you see a very narrow strip of road, jump off, run across the road jump down to the road below, and hit the next cup device. This will send you flying into some springs which will send you flying over a helicopter which you will need to grab a hold of, be careful not to get too close to the helicopter while in the air or it's rotor blades will cut you. Grab a hold of the helicopter, fly across, hit the checkpoint, and locate the rocket pad. Use it and run across the new strip of road, don't spin dash here because a loop is up ahead and you will fall off if you spin dash. Now keep running and hit both speed pads. Now you will be in the air with a huge stadium type structure below you. Instead of just falling down there you will see a small platform above it, try your best to land on that and use Sonic's homing attack to make your way across the row of enemies and unto another area. Find the rocket pad here and use it which will take you to the next area.

  • Speed Highway: Part 2

Now you are falling down a building...or running rather. This is easy but there are things to slow you down. Try your best not to hit any of the platforms or columns, if you do so you will be slowed down extremely and lose precious seconds. After the building ends you will go smashing through a glass roof into the lobby of the building you were running down.

  • Speed Highway: Part 3

You are now in the town area, you should only have a few seconds left to get that A class emblem here so hurry up! Start off by hitting the speed pad on your right, jumping on the roof of the building it takes you to, branch into the street, run on the right side of the street going up, use the spring on the sidewalk ahead of you, run through the alley above the street, turn right while still on the building, use the speed pad, use the spring, go through the opening in the building, and use the water fountain to launch you up to the end of the level. Whew!

My best time doing this: 2:23:48

  • Level 7: Red Mountain

Sorry, but I can't get an A class emblem on this level...yet. I'll tell you some short cuts I know anyway though. Start the level by spin dashing to the rocket pad ahead of you. Now instead of falling to the metal platform below press hard right and aim for the higher, grassy area. Now run across the metal walkway until you reach a rocket pad. However, you have to run behind the spiked ball and step on the switch there, now go back to the rocket pad and use it. Now there are multiple shortcuts ahead. The shortest one being a platform high in the air with a spring, if you can't land on this platform then go for the springs on the right of you near the boxes. Now hit the checkpoint, run across the bridge, run across the area with all the spiked balls and steam and hit the spring. You will land on an area with a tow cable, use the tow cable and you will be in an area with a checkpoint and multiple platforms, hit the checkpoint, leap across the platforms, hit the spring, run across the breaking coal bridge, run through the area with the monkeys and flames and things, hit the rocket pad switch and use the rocket pad, jump up the moving platforms, run across the next coal bridge, run through the flames, run across the wood bridge, run down the metal slope, use the springs, and run across the metal floor. Now you will have to press another switch to activate a rocket pad but be careful of the smashing hammer, use the rocket pad and you will land in an area with a lava pool in the middle. Now carefully jump across the small piece of ground on the left side of the pool and to the other side for another shortcut. now use the next tow cable to bring you down to a platform, a trap door will open here. Enter it for part 2 of this level.

  • Red Mountain: Part 2

This is pretty easy, there really isn't any shortcuts, just alot of jumps so just use your best judgement. Get to the end to finish the level.

My best time doing this: 3:31:89

  • Level 8: Sky Deck

This is a very frustrating level if you have a fear of hights. Let me point something out here, every time you cling to one of those big, red columns jump to the other side instead of slowly walking across, this will save you alot of time. Now after the first red column spin dash and home attack jump over all the obstacles in your way. Now climb the ladder and jump off about half way up and home attack to the spring. Now home attack to each column and to the next area of metal catwalk. Hit the speed pad, run down the incline, and hit the next speed pad. You will be launched into the air and sent to a small area with a checkpoint and a speed pad, go off the edge using the speed pad and it will rocket you to the another column, carfully jump across this one (it's alot easier to fall off here) and get to the other side. Hit the speed pad, run up the incline, hit the next speed pad, go through the zig zag catwalk, run through the loop, turn the next turn, hit the set of springs, and hit the next speed pad. Hold right when you enter the indoor hallway area after the speed pad or you will hit the wall, go down the next zig zag cawalk, carefully avoiding the spiked balls. Now you will be at another ladder with revolving spiked balls. Be very careful not to get hit here, once past the ladder there will be another ladder going forward. This is the best shortcut in the level. If you look closely you will see a discoloration in the ladder up ahead, this means that a section of the ladder will break. Go across the ladder and as soon as it breaks jump in the air and do a homing attack forward. If succesful you will land on the still stable ladder section. Jump to the section ahead of you, turn left, run through the enemies, turn right, climb the column, jump to the section on the right, the rest is just the same thing about three more time. At the end send a rocket pad into the giant cannon to get to part 2.

  • Sky Deck: Part 2

Now you will be in a wide open area. Run through the checkpoint, hit the speed pads, hit the springs, jump off the column and go to the right. at this point all you should do is speed dash like mad! Avoid as many enemies as you can, don't home attack jump at all, this will slow you down. Now go straight from the right direction of the column, turn left, now head for the area with alot of turrets, keep going until you see a platform that heads up, run up that and hit the spring. This will place you on a ladder, immediately jump to Sonic's left and speed dash to the checkpoint. Now you will have to speed dash through a section where pieces of the floor will fall through. Your best bet is to stay in the center and look out for falling platforns, If you are too low to go forward jump to the left or right. after this you will be in an area with a giant cannon in the middle and rocket pads around the cannon. Simply shoot a rocket into the cannon's barrel to go to part 3.

  • Sky Deck: Part 3

As soon as you enter hit the checkpoint and speed dash to the white elevator up ahead and to the right. Go up it, run across the plaforms with the enemies, hit the speed pads, hit the spring, climb the ladder, and run across the platform to the hook catch area. Now try to get the first one you see here to save time. Jump down and hit the checkpoint. here is another shortcut, after the checkpoint you should see a platform going up to your left, go up that, jump off of it to the left, run on the uneven surface, and jump to the platform that's high and to the right. At this point you will want to speed dash as fast as you can going about staight ahead. If you do that right you will be at the next checkpoint without even having to climb all those ladders, now hit the checkpoint, use the spring, and walk down the platform following it's direction until you come to an area with alot of catwalks going down in a zig zag pattern. Instead of just following the direction the catwalks go you can bypass them all in one swift jump. Position yourself on the first catwalk and jump off the right side (jump down in your perspective). If done right you will land on the very last cat walk saving yourself about 10-15 seconds. Now stand on the switch in the middle of the area you are on and run into the tunnel that is going down (the end one). Follow this tunnel to the end.

My best time doing this: 3:44:18

  • Level 9: Lost World

This level seems very hard at first but once you get the hang of it you'll see it's quite easy. Start off by spin dashing as fast as you can through the grassy garden area, then through the tunnel, then through another tunnel, then jump the spikes then enter the water filled area with the big snake. The rest doesn't have any short cuts so I'll skip it.

  • Lost World: Part 2

Start by spin dashing as fast as you can, being careful not to fall off the side of the cliff. After the cliff edge and the two doors you will be in a dark room area. You have to use the light sources on the mirrors to advance. This is also fairly simplistic so we'll skip it. At the end you will need to use your light speed dash to cross the line of rings, after that enter the pool of water and slide down the tunnel river. Now you fall off a waterfall! Aim for the small piece of grassy terrain or else you will drown, use the springs to make a faster crossing of the pond area, and dash through the flaming hallway. Now you get to relive Indiana Jones and be chased by a flaming boulder! Spin dash as fast as you can while avoiding to touch the edges, after this go through the door, then the next. you will be in an area with alot of enemies and blue panels on the wall. What you must do here is jump on the blue switches and arrange the panels to align making them darken and become walkable on, once again, this part is easy with patience so I will also skip this part. At the end use your light speed dash again to cross the line of rings, run the loop to loop and finish the level.

My best time doing this: 7:29:03

  • Level 10: Final Egg

The longest level in the game isn't as hard as it may seem. Start off by spin dashing over the laser things, keep spin dashing until you get to the multi-height platform area. Go to the highest one on the right and use the springs there. Now hit the checkpoint and run as quickly as possible through the turn buckle area. Now you should be in a circular tunnel with revolving sections, this is a pain. You really shouldn't spin dash on any of the revolving section because this will just slow you down, instead just run normally. After this part you will enter part 2

  • Final Egg: Part 2

Now you must jump from platform to platform and run through alot of tunnels, this is simplistic so I'll skip it also. At the end you will land in an area with a switch, step on the switch and turn to your left for a shortcut, just jump on that platform instead of going through the row of enemies, keep following the platforms going up, now go through the small entry way and use the elevator. Spin dash through this area until you get to another set of platforms. Here is yet another shortcut, instead of jumping down from platform to platform simply jump off the right edge of the first and hugs the circular wall, you will land on an area with another elevator which will take you to part 3.

  • Final Egg: Part 3

Now spin dash through the room with the two revolving spiked balls and spin dash through the tunnel. You will be in a large room full of enemies, instead of trying to destroy them quickly make your way to the ladder ahead of you and ignore the enemies, killing them will waist time and they regenerate anyway. After a brief run you will encounter a room with alot of fans similar to the ones in Windy Valley. You must use these fans to blow yourself across the gaps, do this. After a couple more runs and more fan rooms you will enter another area with alot of enemies, do the same as you did earlier. Now you will go into another fan room but look out for a shortcut here. Instead of starting from the lowest point try and aim at the platform that is higher in the air, it's hard but you will save yourself 7-10 seconds if pulled off. After this room there will be several more tunnels, then a room with an enemy and those Sonic, Tails, and Knuckles dolls set up for the E-100 bots. After this there will be another room with several enemies inside, go to the door on the left and use your lightspeed dash to run across the trail of rings and complete the level.

  • My best time doing this: 4:55:26

Well, there you are. Like I said...it may not be the best guide there is but I did quite alot of work putting this together and that's got to be worth something.