Power Stone
Graphics- Great graphics, arcade perfect and then some, but nothing revolutionary. The Dreamcast has no problems handling these graphics, with next to NO slowdown, See if the N64 (Yeesh!) or PSX (Double Yeesh!) can do that! Superb 3D graphics, I believe the US Powerstone is a bit cleaned up from the Japanese and European versions, but I'm not totally sure, I don't have the import versions. Really easy to get into this game and enjoy it as well with such great graphics as only the Dreamcast can deliver.

Gameplay- Straight from the Arcade, to the Dreamcast. Unlike Marvel Vs. CAPCOM, this is one capcom game you CAN play easily with the standard control pad. Fun and responsive, gameplay is great. Also another plus, you can go just about anywhere in the stages, you wanna go up on that ledge? No problem, just jump for it! Many different stages to battle in and on. Nothing short of amazing, since this is a first for CAPCOM, I can't really compare it to any of CAPCOM's creations so far. As you get farther in the game, you can unlock new items, options and VMU mini-games, as I will
explain later in this review.

A.I.- With adjustable difficulty, you can choose from holy geez, were did he come from, to an average, not too easy, not too hard difficulty. Really good AI for a fighting game, although once you beat it about 4 times, you get to see the pattern for each character. The final boss Valgas is a good and evenly difficult character in the game, and a really good person to use once you unlock him, strong and quick, a lethal combination in the hands of a skilled gamer. One star is very easy, while 8 stars is an extremely challenging difficulty, one that which I still have not yet beaten, but I have almost beaten the game on this difficulty many times.

Ingenuity- Taking a few elements from the Square fighting game Ehrgeiz (3D arenas, where you can go just about anywhere), this game is a really good base for things to come, with all the weapons you can pick up and the 'Pick up anything and go anywhere' style of fighting game is a welcome change in my opinion, as opposed to most of the run of the mill 2D or 3D fighters out today. Some nice combos that are really flashy, and great looking too! I wouldn't mind seeing more games with this setup and ingenuity of Power Stone. Thanks CAPCOM!

Fun- This game is REALLY fun when you first get it, but as many games, as   you have it for longer and longer, its gets rather boring after many days of play, probably better if you were to rent this game if you really want to play it. VMU games are pretty fun, but take up alot of memory =(. Also fun to unlock everything in the 'World of Power Stone' book, as you achieve certain criteria, you unlock different stuff like new Weapons, extra options, VMU mini games that also unlock new items and options, and boss characters: Cracken, Valgas, and eventually, Final Valgas.

Overall

76%

Power Stone
Developer: Capcom
Publisher: Capcom
Supports: 1-2 players, VMU, Jump Pack
Reviewer: EvilSakura